In Support of Trigger Strategies: Experimental Evidence from Two‐Person Noncooperative Games

B-Tier
Journal: Journal of Economics & Management Strategy
Year: 2002
Volume: 11
Issue: 4
Pages: 685-716

Authors (2)

Charles F. Mason (University of Wyoming) Owen R. Phillips (not in RePEc)

Score contribution per author:

1.005 = (α=2.01 / 2 authors) × 1.0x B-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

Cooperative equilibria can be supported in a repeated game when players use trigger strategies. This paper tests how well trigger strategies explain behavior in two‐person experimental games. Reducing payoffs for choices larger than the Cournot level induces smaller average outputs, behavior generally consistent with trigger strategy models. Reducing payoffs for choices well above the Cournot level will not affect behavior if actions are consistent with a trigger strategy involving longer‐lived, less intense punishment phases (the grim‐reaper strategy), but would matter for trigger strategies with short‐lived but intense punishment phases. Results show that behavior is most consistent with the former.

Technical Details

RePEc Handle
repec:bla:jemstr:v:11:y:2002:i:4:p:685-716
Journal Field
Industrial Organization
Author Count
2
Added to Database
2026-01-25