On Information Design in Games

S-Tier
Journal: Journal of Political Economy
Year: 2020
Volume: 128
Issue: 4
Pages: 1370 - 1404

Score contribution per author:

2.681 = (α=2.01 / 3 authors) × 4.0x S-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

Information provision in games influences behavior by affecting agents’ beliefs about the state as well as their higher-order beliefs. We first characterize the extent to which a designer can manipulate agents’ beliefs by disclosing information. We then describe the structure of optimal belief distributions, including a concave-envelope representation that subsumes the single-agent result of Kamenica and Gentzkow. This result holds under various solution concepts and outcome selection rules. Finally, we use our approach to compute an optimal information structure in an investment game under adversarial equilibrium selection.

Technical Details

RePEc Handle
repec:ucp:jpolec:doi:10.1086/705332
Journal Field
General
Author Count
3
Added to Database
2026-01-25