When Does One Bad Apple Spoil the Barrel? An Evolutionary Analysis of Collective Action

S-Tier
Journal: Review of Economic Studies
Year: 2008
Volume: 75
Issue: 2
Pages: 499-527

Score contribution per author:

4.022 = (α=2.01 / 2 authors) × 4.0x S-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

This paper studies collective-action games in which the production of a public good requires teamwork. A leading example is a threshold game in which provision requires the voluntary participation of m out of n players. Quantal-response strategy revisions allow play to move between equilibria in which a team successfully provides, and an equilibrium in which the collective action fails. A full characterization of long-run play reveals the determinants of success; these include the correlation between players' costs of provision and their valuations for the good. The addition of an extra "bad apple" player can "spoil the barrel" by destabilizing successful teams and so offers a rationale for limiting the pool of possible contributors. Copyright 2008, Wiley-Blackwell.

Technical Details

RePEc Handle
repec:oup:restud:v:75:y:2008:i:2:p:499-527
Journal Field
General
Author Count
2
Added to Database
2026-01-26