Learning through period and physical time

B-Tier
Journal: Games and Economic Behavior
Year: 2023
Volume: 141
Issue: C
Pages: 21-29

Score contribution per author:

0.503 = (α=2.01 / 4 authors) × 1.0x B-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

We demonstrate in a laboratory experiment in which subjects play a two-player Cournot-Tullock game over hundreds of periods of varying length that full accounts of subjects' learning requires the consideration of, both, ‘period time’ and ‘physical time.’

Technical Details

RePEc Handle
repec:eee:gamebe:v:141:y:2023:i:c:p:21-29
Journal Field
Theory
Author Count
4
Added to Database
2026-01-24