Edgar Allan Poe's riddle: Framing effects in repeated matching pennies games

B-Tier
Journal: Games and Economic Behavior
Year: 2011
Volume: 71
Issue: 1
Pages: 88-99

Authors (2)

Score contribution per author:

1.005 = (α=2.01 / 2 authors) × 1.0x B-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

Framing effects have a significant influence on the finitely repeated matching pennies game. The combination of being labelled "a guesser," and having the objective of matching the opponent's action, appears to be advantageous. We find that being a player who aims to match the opponent's action is advantageous irrespective of whether the player moves first or second. We examine alternative explanations for our results and relate them to Edgar Allan Poe's "The Purloined Letter." We propose a behavioral model which generates the observed asymmetry in the players' performance.

Technical Details

RePEc Handle
repec:eee:gamebe:v:71:y:2011:i:1:p:88-99
Journal Field
Theory
Author Count
2
Added to Database
2026-01-29