Score contribution per author:
α: calibrated so average coauthorship-adjusted count equals average raw count
The present paper considers a finite population of agents located in an arbitrary, fixed network. In each period, a small proportion of agents are randomly chosen to play a minimum effort game. They learn from both their own and their neighbors’ experiences and imitate the most successful choices, though they may occasionally make mistakes. We show that in the long run all agents will choose the highest effort level provided that each agent's neighborhood is large.