Watercooler chat, organizational structure and corporate culture

B-Tier
Journal: Games and Economic Behavior
Year: 2019
Volume: 118
Issue: C
Pages: 354-365

Score contribution per author:

0.670 = (α=2.01 / 3 authors) × 1.0x B-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

Modeling firms as networks of employees, occasional collaborative decision making around the office watercooler changes long run employee behavior (corporate culture). The culture that emerges in a given team of employees depends on team size and on how the team is connected to the wider firm. The implications of the model for organizational structure are explored and related to trends in the design of hierarchies.

Technical Details

RePEc Handle
repec:eee:gamebe:v:118:y:2019:i:c:p:354-365
Journal Field
Theory
Author Count
3
Added to Database
2026-01-24