Design Innovation and Fashion Cycles.

S-Tier
Journal: American Economic Review
Year: 1995
Volume: 85
Issue: 4
Pages: 771-92

Score contribution per author:

8.043 = (α=2.01 / 1 authors) × 4.0x S-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

A model of fashion cycles is developed in which designs are used as a signaling device in a 'dating game.' A monopolist periodically creates a new design. Over time the price of the design falls as it spreads across the population. Once sufficiently many consumers own the design it is profitable to create a new design and thereby render the old design obsolete. This paper gives conditions under which all consumers would be better-off by banning the use of fashion. Competition among designers may lead to less frequent changes in fashion and to higher prices than monopoly. Copyright 1995 by American Economic Association.

Technical Details

RePEc Handle
repec:aea:aecrev:v:85:y:1995:i:4:p:771-92
Journal Field
General
Author Count
1
Added to Database
2026-01-29