Strategic information exchange

B-Tier
Journal: Games and Economic Behavior
Year: 2013
Volume: 82
Issue: C
Pages: 444-467

Score contribution per author:

0.670 = (α=2.01 / 3 authors) × 1.0x B-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

We analyze a toy class of two-player repeated games with two-sided incomplete information. In our model, two players are facing independent decision problems and each of them holds information that is potentially valuable to the other player. We study to what extent, and how, information can be exchanged at equilibrium. We show that, provided oneʼs initial information is valuable to the other player, equilibria exist at which an arbitrary amount of information is exchanged at an arbitrary high rate. The construction relies on an indefinite, reciprocated, exchange.

Technical Details

RePEc Handle
repec:eee:gamebe:v:82:y:2013:i:c:p:444-467
Journal Field
Theory
Author Count
3
Added to Database
2026-01-29