Social learning in nonatomic routing games

B-Tier
Journal: Games and Economic Behavior
Year: 2022
Volume: 132
Issue: C
Pages: 221-233

Score contribution per author:

0.670 = (α=2.01 / 3 authors) × 1.0x B-tier

α: calibrated so average coauthorship-adjusted count equals average raw count

Abstract

We consider a discrete-time nonatomic routing game with variable demand and uncertain costs. Given a routing network with single origin and destination, the cost function of each edge depends on some uncertain persistent state parameter. At every period, a random traffic demand is routed through the network according to a Wardrop equilibrium. The realized costs are publicly observed and the public Bayesian belief about the state parameter is updated. We say that there is strong learning when beliefs converge to the truth and weak learning when the equilibrium flow converges to the complete-information flow. We characterize the networks for which learning occurs. We prove that these networks have a series-parallel structure and provide a counterexample to show that learning may fail in non-series-parallel networks.

Technical Details

RePEc Handle
repec:eee:gamebe:v:132:y:2022:i:c:p:221-233
Journal Field
Theory
Author Count
3
Added to Database
2026-01-29